Difference between revisions of "Questions"

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151 bytes removed ,  21:34, 7 June 2006
imported>Omzy
imported>Omzy
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--[[Omzy]]
--[[Omzy]]
I don't see the problem with that script; In fact, i'm going to try it on my own mod because I have a part where you must wait two days. The only thing that I see being problematic is the last part. You need to set DayDone to 0 in the last if/endif block after you add the items or they will continually be added each frame of the game forever until the stage changes. Or you could change the quest stage there. What is the problem with the DayDone variable you are having though? Actually, as I look at it, if it doesn't compile, try  GetGlobalValue GameDaysPassed and GetGlobalValue GameHour in place of their respective references in your script. Thanks for the code =P
I don't see the problem with that script; In fact, i'm going to try it on my own mod because I have a part where you must wait two days. The only thing that I see being problematic is the last part. You need to set DayDone to 0 in the last if/endif block after you add the items or they will continually be added each frame of the game forever until the stage changes. Or you could change the quest stage there.  
 
(update)As for the script just plain not working, I'm having the same problem. Thanks for the code, though.
[[Omzy]]
[[Omzy]]


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