Difference between revisions of "Questions"

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809 bytes added ,  02:32, 8 June 2006
imported>Omzy
imported>Omzy
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2.How do I fix the affected cells?
2.How do I fix the affected cells?
[[User:Treleth|Treleth]] 00:04, 10 April 2006 (EDT)
[[User:Treleth|Treleth]] 00:04, 10 April 2006 (EDT)
-[[Omzy]]
For the first question, You shouldn't create new exterior cells. Instead, modify existing exterior cells so that you know exactly where everything will be in the game. How do you select an exterior cell to modify? Go into the game and turn the console options that tell you your coordinate location and find a spot on the map that only has trees or bare landscape. Then go into the CS and find the Wilderness (x, y) cell depending on the coordinates you found in game and use that one. For the second question, well I think the first answer says it all. Just reload the Oblivion.esm in the CS and modify the existing cell to make it flat (do not mess with the edges of the cell). Somehow you're gonna need to transport your city from the old cell to the new one. Good luck figuring that one out =P


== Changing player start position ==
== Changing player start position ==
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