Difference between revisions of "Questions"
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== Making an object STATIC == | == Making an object STATIC == | ||
How do you make an Object, for example an armour item, STATIC, so that the PC cannot interact with it? ( | How do you make an Object, for example an armour item, STATIC, so that the PC cannot interact with it? (WaerLoga) | ||
I'm not sure about static, but you can make it so that the player cannot pick the item up either two ways: | I'm not sure about static, but you can make it so that the player cannot pick the item up either two ways: | ||
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If you wanted it so that the object cannot be moved at all, you could always use collision boxes around the object. [[User:TheImperialDragon|The Imperial Dragon]] 03:29, 21 June 2006 (EDT) | If you wanted it so that the object cannot be moved at all, you could always use collision boxes around the object. [[User:TheImperialDragon|The Imperial Dragon]] 03:29, 21 June 2006 (EDT) | ||
(EDIT)I found that by copying NIFs and DDS files, (armour, weapons & body parts), into the ARCHITECTURE folders for the MESHES & TEXTURES, and renaming them, I could (with CS) place the objects wherever I liked in the world, ie floating in the air, and when I look at it them in-game it's perfect, | (EDIT)I found that by copying NIFs and DDS files, (armour, weapons & body parts), into the ARCHITECTURE folders for the MESHES & TEXTURES, and renaming them, I could (with CS) place the objects wherever I liked in the world, ie floating in the air, and when I look at it them in-game it's perfect, (for example: an zombie head wearing a helmet stuck to a wall by an arrow). Perfect; they have no physics applied to them so they don't split apart and fall to the ground, but they have no collision boxes, so how do I give a group of objects, like the helmet, head and arrow, one collision box around the group? (WaerLoga) |