Difference between revisions of "Questions"

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21 bytes added ,  23:28, 21 June 2006
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imported>Waerloga
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== Making an object STATIC ==
== Making an object STATIC ==


How do you make an Object, for example an armour item,  STATIC, so that the PC cannot interact with it? (EDT)
How do you make an Object, for example an armour item,  STATIC, so that the PC cannot interact with it?             (WaerLoga)


I'm not sure about static, but you can make it so that the player cannot pick the item up either two ways:
I'm not sure about static, but you can make it so that the player cannot pick the item up either two ways:
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If you wanted it so that the object cannot be moved at all, you could always use collision boxes around the object. [[User:TheImperialDragon|The Imperial Dragon]] 03:29, 21 June 2006 (EDT)
If you wanted it so that the object cannot be moved at all, you could always use collision boxes around the object. [[User:TheImperialDragon|The Imperial Dragon]] 03:29, 21 June 2006 (EDT)


(EDIT)I found that by copying NIFs and DDS files, (armour, weapons & body parts), into the ARCHITECTURE folders for the MESHES & TEXTURES, and renaming them, I could (with CS) place the objects wherever I liked in the world, ie floating in the air, and when I look at it them in-game it's perfect, like an zombie head wearing a helmet stuck to a wall by an arrow or sword. That's perfect, they have no physics applied to them so they don't fall apart and fall to the ground, but they have no collision boxes, so how do I give a group of objects, like the helmet head and arrow, one collision box?        (posted by WaerLoga)
(EDIT)I found that by copying NIFs and DDS files, (armour, weapons & body parts), into the ARCHITECTURE folders for the MESHES & TEXTURES, and renaming them, I could (with CS) place the objects wherever I liked in the world, ie floating in the air, and when I look at it them in-game it's perfect, (for example: an zombie head wearing a helmet stuck to a wall by an arrow). Perfect; they have no physics applied to them so they don't split apart and fall to the ground, but they have no collision boxes, so how do I give a group of objects, like the helmet, head and arrow, one collision box around the group?        (WaerLoga)
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