Difference between revisions of "Questions"

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imported>Treleth
imported>Treleth
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My problem is that i have created a new worldspace similar to the Tamriel worldspace in that i will have all the outsides of cities in this worldspace and the interiors of cities in their own worldspaces, and what i was planning on doing was creating the whole city in my large exterior worldspace and copying all the cells associated with the city into its own worldspace, how might this be done?
My problem is that i have created a new worldspace similar to the Tamriel worldspace in that i will have all the outsides of cities in this worldspace and the interiors of cities in their own worldspaces, and what i was planning on doing was creating the whole city in my large exterior worldspace and copying all the cells associated with the city into its own worldspace, how might this be done?


== Using Scripts To Add Multiple Objects and Deleting Objects ==
== Using Scripts To Add Object and Raising it ==


What woudl I write in a script so it adds multiple objects that are aligned, e.g. a plate on the center of a table. Also I couldn't find out how to use a script to remove an object placed in the world. e.g. after you leave house, delete house.[[User:Treleth|Treleth]] 02:05, 6 July 2006 (EDT)
What woudl I write in a script so it adds multiple objects that are aligned, e.g. a plate on the center of a table. Also I couldn't find out how to use a script to remove an object placed in the world. e.g. after you leave house, delete house.[[User:Treleth|Treleth]] 02:05, 6 July 2006 (EDT)
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ok, thanks for your help! [[User:Treleth|Treleth]] 02:05, 6 July 2006 (EDT)
ok, thanks for your help! [[User:Treleth|Treleth]] 02:05, 6 July 2006 (EDT)
ok, new problem, I got the placement to work, but now when I use the line
<code>set zposition to GetPos Z + 10</code>
to raise the object higher, there is no effect in-game (I din't forget to use float zposition)
Anonymous user

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