Difference between revisions of "Questions"

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286 bytes added ,  08:40, 29 September 2006
imported>GBHis
imported>GBHis
Line 661: Line 661:
I have yet to find a way to activate an NPC's inventory directly. Not only is pickpocket a good example, but also when you're looting a dead corpse. For a mannequin it would be particularly handy because you could see what they actually have equipped currently (just like when looting a corpse you can see which items are equipped). It'd be nice to figure out a way to do this... -- [[User:Nezroy|Nezroy]] 15:55, 18 May 2006 (EDT)
I have yet to find a way to activate an NPC's inventory directly. Not only is pickpocket a good example, but also when you're looting a dead corpse. For a mannequin it would be particularly handy because you could see what they actually have equipped currently (just like when looting a corpse you can see which items are equipped). It'd be nice to figure out a way to do this... -- [[User:Nezroy|Nezroy]] 15:55, 18 May 2006 (EDT)


--[[User:Jackan|Jackan]] 21:34, 19 June 2006


I found this on wiki, dunno if it helps. But its worth a try.
I found this on wiki, dunno if it helps. But its worth a try.
http://www.tescreens.be/oblivionmodwiki/index.php/Reznod%27s_Mannequins
http://www.tescreens.be/oblivionmodwiki/index.php/Reznod%27s_Mannequins
--[[User:Jackan|Jackan]] 21:34, 19 June 2006
  I use <pre>Begin OnActivate
set bob to target.placeatme invisblecontainer 1
target.removeallitems bob
player.activate bob 1
set flag to 1
End
Begin Gamemode
if flag == 1
bob.removeallitems target 1
set flag to 2
endif
End</pre>--[[User:GBHis|GBHis]] 08:40, 29 September 2006 (EDT)


== How do I know which packages and factions a summoned creature has? ==
== How do I know which packages and factions a summoned creature has? ==
Anonymous user

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