Difference between revisions of "Questions"
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→Interest in Modeling Tutorial?
imported>DragoonWraith (→Interest in Modeling Tutorial?: YES!) |
imported>Sickleyield |
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:[[User:DragoonWraith|<font face="Oblivion,Daedric Runes" size=2>D</font>ragoon <font face="Oblivion,Daedric Runes" size=2>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]] 22:35, 29 September 2006 (EDT): As you can see [[:Category:Modeling and Texturing Tutorials|here]], there are lots of modelling tutorials here - and we need more! Seriously, in general the tutorial section of this site needs work (well, it did last I checked, which was admittedly '''quite''' a long time ago and I know a number of them have seen a lot of revision since then), so work in that area would be ''greatly'' appreciated. | :[[User:DragoonWraith|<font face="Oblivion,Daedric Runes" size=2>D</font>ragoon <font face="Oblivion,Daedric Runes" size=2>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]] 22:35, 29 September 2006 (EDT): As you can see [[:Category:Modeling and Texturing Tutorials|here]], there are lots of modelling tutorials here - and we need more! Seriously, in general the tutorial section of this site needs work (well, it did last I checked, which was admittedly '''quite''' a long time ago and I know a number of them have seen a lot of revision since then), so work in that area would be ''greatly'' appreciated. | ||
::[[User: SickleYield|SickleYield]] 12:28 30 September 2006 (EDT) | |||
Actually, no, there are not lots of modeling tutorials. I originally came to this site months and months ago going, "I want to make armor!" only to discover that what's here is more along the lines of, "Here's how to make retexes!" The tutorials do seem to mostly be for very specific things (critters, robes under armor) that aren't what most modders will want to make. For someone like me - though I know everyone has their own taste - the game doesn't need three billion new colors, it needs three billion new meshes. And I've noticed people who know how to model aren't all that eager to make tutorials. I can understand that, because modeling is complex, but I'll go ahead and start a clothes/armor-modeling tutorial in my spare time. I think we really need a good UV map/Original texture tutorial, since that skill is even rarer and no less difficult than modeling. I'm not sure when I'll fit all this in, but I'll try. |