Difference between revisions of "Questions"
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→Necromancers Yielding
imported>Scruggs (I've barely made a dent in this page...suggestions? Too many new pages?) |
imported>Joshua Boniface |
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:::Yielding only works if the NPC would not normally attack you. So, you probably want to increase the necromancer's disposition to the player and/or reduce his aggression when the player yeilds. Alternatively, try setting the necromancer up as non-hostile in the editor (lower his aggression) and give him a script to startCombat when the player gets within a certain distance; since in this case he wouldn't normally attack you, yielding will probably work. [[User:Scruggs|Scruggs]] 11:55, 8 October 2006 (EDT) | :::Yielding only works if the NPC would not normally attack you. So, you probably want to increase the necromancer's disposition to the player and/or reduce his aggression when the player yeilds. Alternatively, try setting the necromancer up as non-hostile in the editor (lower his aggression) and give him a script to startCombat when the player gets within a certain distance; since in this case he wouldn't normally attack you, yielding will probably work. [[User:Scruggs|Scruggs]] 11:55, 8 October 2006 (EDT) | ||
::::--[[User:Joshua Boniface|Joshua Boniface]] 11:58, 8 October 2006 (EDT): Alright, thanks a lot! This was driving me crazy! | ::::--[[User:Joshua Boniface|Joshua Boniface]] 11:58, 8 October 2006 (EDT): Alright, thanks a lot! This was driving me crazy! | ||
==Sheathing Weapons== | ==Sheathing Weapons== |