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Difference between revisions of "Random But Persistent Objects"
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Optimized script a bit
imported>Wrye m (Random But Persistant Objects moved to Random But Persistent Objects: Spelling.) |
imported>Morerunes (Optimized script a bit) |
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Line 24: | Line 24: | ||
Begin GameMode | Begin GameMode | ||
if doOnceGetClothes == 1 | |||
return | |||
endif | |||
set pantsPercent to GetRandomPercent | |||
set shirtPercent to GetRandomPercent | |||
set shoesPercent to GetRandomPercent | |||
if pantsPercent < 25 | |||
AddItem LowerPants04 1 | |||
EquipItem LowerPants04 | |||
elseif pantsPercent < 50 | |||
AddItem LowerPants05 1 | |||
EquipItem LowerPants05 | |||
elseif pantsPercent < 75 | |||
AddItem LowerPants07 1 | |||
EquipItem LowerPants07 | |||
else | |||
AddItem LowerPants08 1 | |||
EquipItem LowerPants08 | |||
endif | |||
;and so on for shirt and shoes | |||
set doOnceGetClothes to 1 | |||
End GameMode | End GameMode | ||
</pre> | </pre> |