Difference between revisions of "RemoveItem"

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306 bytes added ,  05:19, 11 May 2007
get rid of those annoying messages!
imported>JOG
m
imported>DragoonWraith
(get rid of those annoying messages!)
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'''Notes:'''
==Notes==


* You can use a [[Variable_types:_reference_variables|reference variable]] as ''ObjectID'' and a [[Variable_types:_shortint|short]] variable for ''count''.  
* You can use a [[Variable_types:_reference_variables|reference variable]] as ''ObjectID'' and a [[Variable_types:_shortint|short]] variable for ''count''.  
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*If ObjectID is a leveled list, the leveled item generated from the leveled list will be removed.
*If ObjectID is a leveled list, the leveled item generated from the leveled list will be removed.


 
*By default, using this function on the player will display a message informing the player that the item in question has been removed. In many situations, this is very annoying, but you can use a blank [[Message]] call to prevent it from happening, like so:
<pre>Message ""
player.RemoveItem "item ID" 1</pre>


==See Also==
==See Also==

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