Difference between revisions of "Retex Troubleshooting"
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imported>JOG m (Texture name (\ vs. /)) |
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*Always use the backslash ("'''\'''") not the slash ("'''/'''"). While Morrowind didn't care which one you used, Oblivion does, and it only accepts the "'''\'''". | *Always use the backslash ("'''\'''") not the slash ("'''/'''"). While Morrowind didn't care which one you used, Oblivion does, and it only accepts the "'''\'''". | ||
==Clipping Problems== | |||
If you've retextured clothing type items (especially for heads) you may get clipping problems, wherby parts of the head show through the helmet. | |||
The clipping problem occurs because of the face sliders which mean that features can be in different positions for different characters. The solution is the .egm file, which applies the facegen data to the mesh. | |||
If you're encountering clipping problems then, chances are you either didn't copy over the relevant .egm file into the same folder as the .nif; or you haven't named the .egm with the same name as the .nif | |||