Difference between revisions of "Retexturing"
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recategorizing
imported>Qazaaq m (NIF Retexturing moved to Retexturing) |
imported>Qazaaq m (recategorizing) |
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; Retexturing | |||
:Retexturing means you take base objects and apply different textures to them creating a new in-game object with the same shape but with a different look. | |||
Retexturing means you take base objects and apply different textures to them creating a new in-game object with the same shape but with a different look. | |||
There are several utilities for this, [[TR_Retexturing_Tool|Texture Replacer]] which is specialized on retexturing (and is capable of changing the textures of a whole tile-set at one swoop), [[NifSkope]] which is an allround-tool for modifying NIF-files on a low-level scale (including but by far not restricted to retexturing) and [[NIBlE]] which implements many of NifSkope's functions in a simpler interface. | There are several utilities for this, [[TR_Retexturing_Tool|Texture Replacer]] which is specialized on retexturing (and is capable of changing the textures of a whole tile-set at one swoop), [[NifSkope]] which is an allround-tool for modifying NIF-files on a low-level scale (including but by far not restricted to retexturing) and [[NIBlE]] which implements many of NifSkope's functions in a simpler interface. | ||
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**[[Retex Guide]] | **[[Retex Guide]] | ||
[[Category: | [[Category:Glossary]] | ||
[[Category:Textures]] |