Difference between revisions of "Return"
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giving example
imported>ShadowDancer (updating Return) |
imported>ShadowDancer (giving example) |
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return | return | ||
Return is used to force a '''script''' to stop processing from that line on. It does not JUST terminate the current block, it terminates the script for the rest of the that iteration of the script in that frame. If the script uses a block that runs mutiple times, the script will be run again in the next frame. Return can be useful inside of [[if]] statements by allowing you to prevent the lines following the return from being processed. | Return is used to force a '''script''' to stop processing from that line on. It does not JUST terminate the current block, it terminates the script for the rest of the that iteration of the script in that frame. If the script uses a block that runs mutiple times, such as [[GameMode]], the script will be run again in the next frame. Return can be useful inside of [[if]] statements by allowing you to prevent the lines following the return from being processed. | ||
[[Category: Commands]] | [[Category: Commands]] |