Difference between revisions of "Critical Hit"
Jump to navigation
Jump to search
m
Script fix
imported>Darkness X (New page: == Introduction == We are going to learn how to create a script with a variable critical-hit ratio based on the luck and sword skills of the player. (I used sword skills because I applied ...) |
imported>Darkness X m (Script fix) |
||
Line 11: | Line 11: | ||
Short RandomPercent | Short RandomPercent | ||
Short SkillVar | Short SkillVar | ||
Ref Me | |||
Float LuckSkill | Float LuckSkill | ||
Float BladeSkill | Float BladeSkill |