Difference between revisions of "DDS Files"
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DDS Formats used by Oblivion
imported>JOG m |
imported>JOG (DDS Formats used by Oblivion) |
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Although the format is not natively supported by most graphic editing applications, there are a number of [[DDS_Tools|Tools]] designed to handle the format. | Although the format is not natively supported by most graphic editing applications, there are a number of [[DDS_Tools|Tools]] designed to handle the format. | ||
== DDS Formats used by Oblivion == | |||
{|border="1" cellpadding="5" cellspacing="0" | |||
|- | |||
! style="background:#efefef;" | Usage | |||
! style="background:#efefef;" | Save Format | |||
! style="background:#efefef;" | Mip Maps | |||
! style="background:#efefef;" | Image Type | |||
! style="background:#efefef;" | Use of Alpha Channel | |||
|- | |||
|Textures without Transparency | |||
(Most Models and all Landscape) | |||
|DXT1 | |||
RGB | |||
|Yes | |||
|Color map | |||
|<nowiki>-</nowiki> | |||
|- | |||
|Textures with optional Transparency | |||
(Needs to be activated in NIF-File) | |||
|DXT3 | |||
ARGB | |||
|Yes | |||
|Color map | |||
|Transparency | |||
(Black = Invisible, White = Solid) | |||
|- | |||
|Normal Maps | |||
|DXT3 | |||
ARGB | |||
|Yes | |||
|Tangent Space | |||
|Gloss | |||
(Black = Plastic, White = Mirror) | |||
|- | |||
|Icons | |||
(And other GUI elements) | |||
|DXT3 | |||
ARGB | |||
|No | |||
|Color map | |||
|Transparency in GUI | |||
(e.g. Weapon Icons) | |||
|- | |||
|BookArt | |||
|DXT3 | |||
ARGB | |||
|No | |||
|Color map | |||
|Transparency on Page | |||
(Show Book's Background Texture) | |||
|} | |||
== See Also == | == See Also == |