Difference between revisions of "Debug Scripts"
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Remember, that only quest scripts are considered to run constantly in a defined schedule. | Remember, that only quest scripts are considered to run constantly in a defined schedule. | ||
Object scripts may run every frame, but they also may not execute for quite a while, if player is not near. Even there are cases, where AI packages prevent script running. This is true for Follow-Packages if they check on conditions related to script variables in the same object. | Object scripts may run every frame, but they also may not execute for quite a while, if player is not near. Even there are cases, where AI packages prevent script running. This is true for Follow-Packages if they check on conditions related to script variables in the same object and these conditions are satisfied. | ||
To find out, if your script is executed, simply put a code like the following into your script and control it afterwards ingame | To find out, if your script is executed, simply put a code like the following into your script and control it afterwards ingame |