Difference between revisions of "DestroyArray"

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12 bytes added ,  11:44, 26 February 2008
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imported>Speedo
(Remove beta tag)
imported>Speedo
Line 9: Line 9:
*If you want to modify an array from another mod, you will need to set the Global flag to 1. If Global is 0 or unset the function will fail. If the array is protected the function will fail.
*If you want to modify an array from another mod, you will need to set the Global flag to 1. If Global is 0 or unset the function will fail. If the array is protected the function will fail.


[[Category: Pluggy]]
[[Category: Functions (Pluggy)]]
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