Difference between revisions of "Detect If Current Cell Is Wilderness Cell"

Jump to navigation Jump to search
no edit summary
imported>Scruggs
 
imported>Sarkandar
Line 1: Line 1:


== Get In Wilderness? ==
== Get In Wilderness? ==
Line 28: Line 26:


::::::[[User:DragoonWraith|<font face="Oblivion,Daedric Runes" size=3>D</font>ragoon <font face="Oblivion,Daedric" size=3>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]] 12:00, 23 July 2006 (EDT): Haven't tried it, but "same functionality as GetInCell" reads to me to mean that it has the exact same workings, i.e. same limitations. Maybe I'll test it later - at the moment, I have no need for it, as I've figured out a better way to do it anyway.
::::::[[User:DragoonWraith|<font face="Oblivion,Daedric Runes" size=3>D</font>ragoon <font face="Oblivion,Daedric" size=3>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]] 12:00, 23 July 2006 (EDT): Haven't tried it, but "same functionality as GetInCell" reads to me to mean that it has the exact same workings, i.e. same limitations. Maybe I'll test it later - at the moment, I have no need for it, as I've figured out a better way to do it anyway.
:::::::[[User:Sarkandar|Sarkandar]] 19 October 2006: Of course months later, but a solution for this is to create a dummy interior cell called Wilderne with nothing in it. Now you can do getincell on that one as it is an interior. The beauty of this solution is that this returns true if the name is '''included''' in the actual cell's name, so it will return true in a wilderness cell.
[[Category:Questions]]
[[Category:Questions]]
Anonymous user

Navigation menu