Difference between revisions of "Dialogue Tutorial"

Jump to navigation Jump to search
206 bytes added ,  07:51, 28 April 2007
Added note about broken lip button in 1.2 CS
imported>Elessar VPR
(typos and clarification)
imported>Elessar VPR
(Added note about broken lip button in 1.2 CS)
Line 194: Line 194:
Once you've done that for each line you need to see where the lines should go. This is contained in the grid below, though you'll likely have to scroll across and make the 'Path' column wider so you can see it fully (to widen the column, click and hold the edge of the columns header, and icon should appear if you hover over the right place, then drag to resize). Create new folders as necessary and move the files in. Now close the response window and reopen it, this refreshes the grid in the response window and you should now see a Y for 'yes' under the column headed 'wav'. Select the line in the grid then check the 'From wav' radio button. Now hit the 'Generate Lip File' button, which will create a file (a .lip) which will make the NPC's lips move in synch with the audio.
Once you've done that for each line you need to see where the lines should go. This is contained in the grid below, though you'll likely have to scroll across and make the 'Path' column wider so you can see it fully (to widen the column, click and hold the edge of the columns header, and icon should appear if you hover over the right place, then drag to resize). Create new folders as necessary and move the files in. Now close the response window and reopen it, this refreshes the grid in the response window and you should now see a Y for 'yes' under the column headed 'wav'. Select the line in the grid then check the 'From wav' radio button. Now hit the 'Generate Lip File' button, which will create a file (a .lip) which will make the NPC's lips move in synch with the audio.


'''''Note:''' The 'Generate Lip File' button is broken version 1.2 of the construction set and so doesn't work. In order to generate the necessary lip files you have to use the original version of the CS''


Ok, so far so good. Now we need to convert the .wav files into .mp3 files, which are the ones the game actually plays. This can be a little tricky as the .mp3 file needs to have specific settings, however this [[MP3_Conversion_Batch-File|handy utility]] will take care of all that for you. That's it, you can discard the .wav files now as they are no longer needed. If you want to know the settings required for the mp3 see [[Audio_Settings_For_Dialogue_Video_Tutorial|this page]], which also contains a little video about getting voices into the game if you need more help.
Ok, so far so good. Now we need to convert the .wav files into .mp3 files, which are the ones the game actually plays. This can be a little tricky as the .mp3 file needs to have specific settings, however this [[MP3_Conversion_Batch-File|handy utility]] will take care of all that for you. That's it, you can discard the .wav files now as they are no longer needed. If you want to know the settings required for the mp3 see [[Audio_Settings_For_Dialogue_Video_Tutorial|this page]], which also contains a little video about getting voices into the game if you need more help.
Anonymous user

Navigation menu