Difference between revisions of "Event Handler Functions"

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For instance, to handle events involving the player being hit by another actor, use:
For instance, to handle events involving the player being hit by another actor, use:
<pre>SetEventHandler "OnHit", yourScript, ref::playerRef</pre>
<pre>SetEventHandler "OnHit", yourScript, "ref"::playerRef</pre>


To handle events in which the player, and only the player, hits anyone else, use:
To handle events in which the player, and only the player, hits anyone else, use:
<pre>SetEventHandler "OnHit", yourScript, object::playerRef</pre>
<pre>SetEventHandler "OnHit", yourScript, "object"::playerRef</pre>


To handle the player being affected by a Restore Health magic effect, use:
To handle the player being affected by a Restore Health magic effect, use:
<pre>SetEventHandler "OnMagicEffectHit", yourScript, ref::playerRef object::"REHE"</pre>
<pre>SetEventHandler "OnMagicEffectHit", yourScript, "ref"::playerRef "object"::"REHE"</pre>


== Notes ==
== Notes ==
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