Difference between revisions of "Category:Actor Value Functions"
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! style="background:#efefef;" | <center> Function</center> | ! style="background:#efefef;" | <center> Function</center> | ||
! style="background:#efefef;" | <center> Stat Color</center> | ! style="background:#efefef;" | <center> Stat Color</center> | ||
|- | |- | ||
|'''Get''' the unmodified '''base value''' | |'''Get''' the unmodified '''base value''' | ||
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|[[GetBaseActorValue]] / [[GetBaseActorValue|GetBaseAv]] | |[[GetBaseActorValue]] / [[GetBaseActorValue|GetBaseAv]] | ||
|<center>-</center> | |<center>-</center> | ||
|- | |||
|'''Get''' the '''current''' ingame value | |||
(Including damage and all magical modifiers) | |||
|[[GetActorValue]] / [[GetActorValue|GetAv]] | |||
|<center>-</center> | |||
|- | |- | ||
|'''Set''' the stat's '''base value''' to a specific number | |'''Set''' the stat's '''base value''' to a specific number | ||
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<center> ("Unmodified")</center> | <center> ("Unmodified")</center> | ||
|- | |- | ||
|''' | |'''Set''' the '''current''' ingame value to a specific number | ||
( | (Including damage and magical modifiers) | ||
|[[ForceActorValue]] / [[ForceActorValue|ForceAv]] | |[[ForceActorValue]] / [[ForceActorValue|ForceAv]] | ||
|<center> <font color=" | |<center><font color="Red">Red</font> / <font color="Green">Green</font></center> | ||
<center> (" | <center>("Modified")</center> | ||
|- | |- | ||
|'''Add''' a certain value to the '''current value''' | |'''Add''' a certain value to the '''current value''' |