Difference between revisions of "FDamagePowerAttackBonus"

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229 bytes added ,  12:52, 29 June 2007
formatting and default value
imported>Bnesmith
 
imported>Qazaaq
(formatting and default value)
Line 1: Line 1:
For each of the power attack maneuvers, there is a damage multipler. The damage normally done is multiplied by this game setting before being applied to the target. Damage is always a floating point value, so decimals are not rounded.
{| border="1" cellpadding="5" cellspacing="0"
|-
!style="background:#ffdead;" width="100"  | Description
|style="background:#ffeded;" |


For each of the power attack maneuvers, there is a damage multiplier. The damage normally done is multiplied by this game setting before being applied to the target. Damage is always a floating point value, so decimals are not rounded.
|-
!style="background:#ffdead;" |Default value
|style="background:#ffeded;" |
2.500
|}


[[Category:Settings]]
[[Category:Settings]]
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