Difference between revisions of "FDamageStrengthBase"
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!style="background:#ffdead;" width="100" | Description | |||
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Used to calculate the damage-multiplier received from attributes. | Used to calculate the damage-multiplier received from attributes. | ||
'''attribute:''' | '''attribute:''' | ||
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Both are capped at 100, meaning that fortifying your strength over 100 won't result in more damage. | Both are capped at 100, meaning that fortifying your strength over 100 won't result in more damage. | ||
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!style="background:#ffdead;" width="100" | Formula | |||
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( fDamageStrengthBase / 10 ) + ( '''attribute''' ) * ( fDamageStrengthMult / 1000 ) | |||
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!style="background:#ffdead;" |Default value | |||
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0.750 | |||
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[[Category:Settings]] | [[Category:Settings]] | ||
==See Also== | |||
*[[fDamageStrengthMult]] | |||
*[[FDamageSkillBase]] | |||
*[[FDamageSkillMult]] | |||
*[http://www.uesp.net/wiki/Oblivion:The_Complete_Damage_Formula#Modifiable_Settings UESP: The Complete Damage Formula] |