Difference between revisions of "Category:Actor Value Functions"
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Category:Actor Value Functions (edit)
Revision as of 16:51, 29 January 2010
, 16:51, 29 January 2010no edit summary
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*The value you see in game is the '''base value''' plus three modifiers: | *The value you see in game is the '''base value''' plus three modifiers: | ||
#'''Game Modifier''' used for "permanent" effects such as Damage and Restore. | #'''Game Modifier''' used for "permanent" effects such as Damage and Restore. | ||
#'''Magic Modifier''' | #'''Magic Modifier''' used for "temporary", ''dispellable'' magic-effects such as Drain and Fortify. | ||
#'''Script Modifier''' used for "temporary" ''non-dispellable'' scripted-effects like blessings and curses. [[ModActorValue]] and [[ForceActorValue]] change only the script modifier. | #'''Script Modifier''' used for "temporary" ''non-dispellable'' scripted-effects like blessings and curses. [[ModActorValue]] and [[ForceActorValue]] change only the script modifier. | ||