Difference between revisions of "Category:Actor Value Functions"

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imported>UDUN
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*The value you see in game is the '''base value''' plus three modifiers:  
*The value you see in game is the '''base value''' plus three modifiers:  
#'''Game Modifier''' used for "permanent" effects such as Damage and Restore.  
#'''Game Modifier''' used for "permanent" effects such as Damage and Restore.  
#'''Magic Modifier''' used for used for "temporary", ''dispellable'' magic-effects such as Drain and Fortify.  
#'''Magic Modifier''' used for "temporary", ''dispellable'' magic-effects such as Drain and Fortify.  
#'''Script Modifier''' used for "temporary" ''non-dispellable'' scripted-effects like blessings and curses. [[ModActorValue]] and [[ForceActorValue]] change only the script modifier.
#'''Script Modifier''' used for "temporary" ''non-dispellable'' scripted-effects like blessings and curses. [[ModActorValue]] and [[ForceActorValue]] change only the script modifier.


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