Difference between revisions of "FKnockbackAgilBase"
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imported>Mightymudcrab (Created.) |
imported>Mightymudcrab |
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When hitting an opponent the victim get's pushed backwards. The speed at which the victim is pushed back is modified by FKnockbackAgilBase and FKnockbackAgilMult. | When hitting an opponent the victim get's pushed backwards. The speed at which the victim is pushed back is modified by FKnockbackAgilBase and FKnockbackAgilMult. | ||
The exact formula seems to be complicated, but if | |||
Mod = FKnockbackAgilBase + Agility*FKnockbackAgilMult | |||
then, if Mod > 0, the speed is barely modified. | |||
If Mod ~ 0, the speed is reduced drastically up to 0, for Mod = 0. | |||
If Mod < 0, the victim is pushed '''forward''' at very high speed. | |||
The speed at which the victim is pushed backwards decreases towards the end. The pushback does not seem to be applied if the victim get's staggered. | The speed at which the victim is pushed backwards decreases towards the end. The pushback does not seem to be applied if the victim get's staggered. | ||
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