Difference between revisions of "FRemoveExcessiveDeadTime"

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211 bytes added ,  13:40, 29 June 2007
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{| border="1" cellpadding="5" cellspacing="0"
|-
!style="background:#ffdead;" width="100"  | Description
|style="background:#ffeded;" |
The amount of time between checks to [[iRemoveExcessDeadCount]]. Used to remove excess corpses during periods of heavy combat between many actors, to increase performance.
The amount of time between checks to [[iRemoveExcessDeadCount]]. Used to remove excess corpses during periods of heavy combat between many actors, to increase performance.


Default value: 10
|-
!style="background:#ffdead;" |Default value
|style="background:#ffeded;" |
 
10.0000
 
|}


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