Difference between revisions of "FSneakMaxDistance"

Jump to navigation Jump to search
204 bytes added ,  13:49, 29 June 2007
formatting
imported>Csimbi
(Added clarification.)
imported>Qazaaq
(formatting)
Line 1: Line 1:
{| border="1" cellpadding="5" cellspacing="0"
|-
!style="background:#ffdead;" width="100"  | Description
|style="background:#ffeded;" |
Maximum distance that an actor will detect another actor in an interior cell. Anything out of this range does not take part in sneak rolls vs. the sneaking actor. E.g. cannot be detected (not even if the sneaking player attacks).
Maximum distance that an actor will detect another actor in an interior cell. Anything out of this range does not take part in sneak rolls vs. the sneaking actor. E.g. cannot be detected (not even if the sneaking player attacks).


Line 5: Line 10:
128 units is 6 feet.
128 units is 6 feet.


'''default setting:''' 1500
|-
!style="background:#ffdead;" |Default value
|style="background:#ffeded;" |
 
1500.0000
 
|}


[[Category:Settings]]
[[Category:Settings]]
[[Category:Detection]]
[[Category:Detection]]
Anonymous user

Navigation menu