Difference between revisions of "Facial expressions in animations"
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Updated info on multiple expressions to work with latest Nifskope, changed example format
imported>Qazaaq m (tagged as bylined) |
imported>Mmmpld (Updated info on multiple expressions to work with latest Nifskope, changed example format) |
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If you choose Fadeout_time to be 0, the expression will remain until another expression overrules it. | If you choose Fadeout_time to be 0, the expression will remain until another expression overrules it. | ||
You can also combine expressions by putting | You can also combine expressions in the one text key by putting them on separate lines (use numpad enter to go to the new line). | ||
'''Example:''' | '''Example:''' | ||
ENUM: Face Oh 100 0.5 2.5 0.2 | ENUM: Face Oh 100 0.5 2.5 0.2 | ||
ENUM: Face Ooh 50 0.5 2.5 0.2 | |||
This is a blowing expression, consisting of 100% Oh and 50% Ooh. It will be build up in 0.5 seconds, hold for 2.5 seconds, and fade in 0.2 seconds. | This is a blowing expression, consisting of 100% Oh and 50% Ooh. It will be build up in 0.5 seconds, hold for 2.5 seconds, and fade in 0.2 seconds. | ||
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'''Example:''' | '''Example:''' | ||
Sound: NPCHumanChew | Sound: NPCHumanChew | ||
Will play a chewing sound. | Will play a chewing sound. |