Difference between revisions of "Facial expressions in animations"

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Updated info on multiple expressions to work with latest Nifskope, changed example format
imported>Qazaaq
m (tagged as bylined)
imported>Mmmpld
(Updated info on multiple expressions to work with latest Nifskope, changed example format)
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If you choose Fadeout_time to be 0, the expression will remain until another expression overrules it.
If you choose Fadeout_time to be 0, the expression will remain until another expression overrules it.


You can also combine expressions by putting \r\n behind the line, and then entering a second expression (ENUM: ....)
You can also combine expressions in the one text key by putting them on separate lines (use numpad enter to go to the new line).


'''Example:'''
'''Example:'''


ENUM: Face Oh 100 0.5 2.5 0.2\r\nENUM: Face Ooh 50 0.5 2.5 0.2
ENUM: Face Oh 100 0.5 2.5 0.2
ENUM: Face Ooh 50 0.5 2.5 0.2


This is a blowing expression, consisting of 100% Oh and 50% Ooh. It will be build up in 0.5 seconds, hold for 2.5 seconds, and fade in 0.2 seconds.
This is a blowing expression, consisting of 100% Oh and 50% Ooh. It will be build up in 0.5 seconds, hold for 2.5 seconds, and fade in 0.2 seconds.
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'''Example:'''
'''Example:'''


Sound: NPCHumanChew
Sound: NPCHumanChew


Will play a chewing sound.
Will play a chewing sound.
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