Difference between revisions of "Finessing Physics"

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18 bytes removed ,  20:47, 7 July 2006
imported>Darknel
imported>Haplo
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In the interim I have provided more detailed information on this topic [http://www.elderscrolls.com/forums/index.php?showtopic=448144&hl=havok+hacking here] If you post any additional questions you have about any of this on that thread, I or someone else will try to answer them.
In the interim I have provided more detailed information on this topic [http://www.elderscrolls.com/forums/index.php?showtopic=448144&hl=havok+hacking here] If you post any additional questions you have about any of this on that thread, I or someone else will try to answer them.


Gundalf over at Silgrad Tower has also written [http://www.silgrad.com/wbb2/thread.php?postid=31448 this] very fine tutorial on using bhktristrips to make your collision meshes. An approach which I will be covering here in the near future more from the Blender users perspective.
Gundalf has also written [http://www.silgrad.com/wbb2/thread.php?postid=31448 this] very outdated tutorial on using bhktristrips to make your collision meshes. An approach which I will be covering here in the near future more from the Blender users perspective.
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