Difference between revisions of "Flying"
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Also, note the only code block used by this script is the ''ScriptEffectUpdate'' block. The ''ScriptEffectFinish'' block is irrelevant to constant abilities, and the ''ScriptEffectStart'' block would make this script too dependent on initial new game environments. | Also, note the only code block used by this script is the ''ScriptEffectUpdate'' block. The ''ScriptEffectFinish'' block is irrelevant to constant abilities, and the ''ScriptEffectStart'' block would make this script too dependent on initial new game environments. | ||
To easily distinguish local variables for the sake of readability in this example script, each new local variable name begins with 'cstm'. | |||
<pre> | <pre> |