Difference between revisions of "Flying"
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== Notes == | == Notes == | ||
# This script requires that the player be in the air in order to activate flying. In other words, the player must be jumping or falling before flying can be activated. This catch is necessary to not produce the same wall/ceiling clipping that the customary [[SetPos]] method does, and for initially adjusting player velocities. Though you can automate triggering a jump and activating flying if you wish. | # This script requires that the player be in the air in order to activate flying. In other words, the player must be jumping or falling before flying can be activated. This catch is necessary to not produce the same wall/ceiling clipping that the customary [[SetPos]] method does, and for initially adjusting player velocities. Though you can automate triggering a jump and activating flying if you wish. You could also [[SetPos]] 5 or so units in the air and fly from there, but the danger there is clipping in tight interior spaces. | ||
# A player can fly over castle walls in exterior world spaces. Because they didn't enter the castle grounds through the front door, they'll be bewildered by how every building within the castle walls is nothing but a fake graphics placeholder. There are "Open Cities" mods out there that should correct that. | |||
# A player can fly over castle walls in exterior world spaces. Because they didn't enter the castle grounds through the front door, they'll be bewildered by how every building within the castle walls is nothing but a fake graphics placeholder. | |||
# Though modified heavily from the original code and using different procedural flow with new methods and solutions for flying controls and effects, some of the basic flight concepts of the above script were based on the flying script packaged with the "A Chingari and Ismelda Demon Race:Demon Race v3-0-3" mod found at the [[TESNexus]] site. (Note that the mod contains adult content, and cannot be linked to from this site. If you choose to find it by searching TES Nexus, you accept that you may be subject to said adult content.) | # Though modified heavily from the original code and using different procedural flow with new methods and solutions for flying controls and effects, some of the basic flight concepts of the above script were based on the flying script packaged with the "A Chingari and Ismelda Demon Race:Demon Race v3-0-3" mod found at the [[TESNexus]] site. (Note that the mod contains adult content, and cannot be linked to from this site. If you choose to find it by searching TES Nexus, you accept that you may be subject to said adult content.) | ||
[[Category: Useful Code]] | [[Category: Useful Code]] |