Difference between revisions of "Generate High resolution LOD textures"
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Generate High resolution LOD textures (edit)
Revision as of 06:40, 28 January 2007
, 06:40, 28 January 2007no edit summary
imported>Blade9722 |
imported>Blade9722 |
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[[Image:cs_map_generator.jpg]] | [[Image:cs_map_generator.jpg]] | ||
Once you have finished the process, check your [Oblivion path]\textures\maps folder if all files have been correctly generated. | |||
-- Prepare working directory -- | |||
1] Create a folder named c:\obwrk | |||
2] Create a 256x256 black tga picture and save it as Base.tga in C:\obwrk | |||
3] Now in c:\obwrk create a batch file named basegen.bat and insert this code: | |||
for /L %%a in (-65,1,63) do for /L %%b in (-64,1,64) do copy /b .\base.tga .\"Tamriel."%%a"."%%b".tga" | |||
for /L %%a in (-65,1,63) do for /L %%b in (0,1,9) do move /y .\"Tamriel."%%a"."%%b".tga" .\"Tamriel."%%a".0"%%b".tga" | |||
for /L %%a in (0,1,9) do for /L %%b in (-64,1,64) do move /y .\"Tamriel."%%a"."%%b".tga" .\"Tamriel.0"%%a"."%%b".tga" | |||
for /L %%a in (0,1,9) do for /L %%b in (0,1,9) do move /y .\"Tamriel.0"%%a"."%%b".tga" .\"Tamriel.0"%%a".0"%%b".tga" | |||
for /L %%a in (0,1,9) do for /L %%b in (0,1,9) do move /y .\"Tamriel."%%a".0"%%b".tga" .\"Tamriel.0"%%a".0"%%b".tga" |