Difference between revisions of "Generate High resolution LOD textures"

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imported>Blade9722
imported>Blade9722
Line 30: Line 30:


[[Image:cs_map_generator.jpg]]
[[Image:cs_map_generator.jpg]]
Once you have finished the process, check your [Oblivion path]\textures\maps folder if all files have been correctly generated.
-- Prepare working directory --
1] Create a folder named c:\obwrk
2] Create a 256x256 black tga picture and save it as Base.tga in C:\obwrk
3] Now in c:\obwrk create a batch file named basegen.bat and insert this code:
for /L %%a in (-65,1,63) do for /L %%b in (-64,1,64) do copy /b .\base.tga .\"Tamriel."%%a"."%%b".tga"
for /L %%a in (-65,1,63) do for /L %%b in (0,1,9) do move /y .\"Tamriel."%%a"."%%b".tga" .\"Tamriel."%%a".0"%%b".tga"
for /L %%a in (0,1,9) do for /L %%b in (-64,1,64) do move /y .\"Tamriel."%%a"."%%b".tga" .\"Tamriel.0"%%a"."%%b".tga"
for /L %%a in (0,1,9) do for /L %%b in (0,1,9) do move /y .\"Tamriel.0"%%a"."%%b".tga" .\"Tamriel.0"%%a".0"%%b".tga"
for /L %%a in (0,1,9) do for /L %%b in (0,1,9) do move /y .\"Tamriel."%%a".0"%%b".tga" .\"Tamriel.0"%%a".0"%%b".tga"
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