Difference between revisions of "Generate High resolution LOD textures"
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Generate High resolution LOD textures (edit)
Revision as of 06:47, 28 January 2007
, 06:47, 28 January 2007no edit summary
imported>Blade9722 |
imported>Blade9722 |
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[[Category:Solutions]] | |||
--[[User:Blade9722|Blade9722]] 06:30, 28 January 2007 (EST) | --[[User:Blade9722|Blade9722]] 06:30, 28 January 2007 (EST) | ||
= Generate Local Maps for LODs= | |||
Open your mod in the CS, in the renderer window press shift+C making only landscape visible *. | Open your mod in the CS, in the renderer window press shift+C making only landscape visible *. | ||
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Once you have finished the process, check your [Oblivion path]\textures\maps folder if all files have been correctly generated. | Once you have finished the process, check your [Oblivion path]\textures\maps folder if all files have been correctly generated. | ||
= Prepare working directory = | |||
1] Create a folder named c:\obwrk | 1] Create a folder named c:\obwrk | ||
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= Assemble maps = | |||
aa | aa | ||
= Miscellaneous = | |||
aa | aa |