Difference between revisions of "Landscape Generation"

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318 bytes removed ,  15:44, 23 January 2008
Moved personal note to discussion, moved link to top
imported>Fella
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imported>Haama
(Moved personal note to discussion, moved link to top)
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Fellow modders, I have been using this site (more like the people in it) for a while now to help me understand and use the CS more to it's potential. But, over this time I have seen lots of questions on distant land generation for custom worldspaces, and I believe I have a simple/reliable way of doing so, and was suggested to write this tutorial.I have experimented with the method myself to make sure it is fail safe, as long as the directions are followed correctly. If you try this and have problems, just ask and I will try to help, this works every time for me.
Please note that this was originally posted on Jan. 23rd, 2008 in the Bethesda Game Forums - [http://www.bethsoft.com/bgsforums/index.php?showtopic=800882 Landscape Generation]. It may be better to continue the discussion there, at least for a while.




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