Difference between revisions of "Leveled List Compatibility Techniques"

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→‎OBSE Leveled List Merging: warning about CalcLeveledItem
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== OBSE Leveled List Merging ==
== OBSE Leveled List Merging ==


This method uses the [[AddToLeveledList]] and related functions in OBSE v0013+.  It lets mods add, remove, or alter objects in leveled lists without changes being overwrriten by later loading mods, but requires the modder to be familiar with OBSE scripting (and of course requires the end-user to have OBSE installed).  Care must also be taken not to make redundant changes to lists (such as adding something that has already been added by another similar mod, or included in a bashed patch).
This method uses the [[AddToLeveledList]] and related functions in OBSE v0013+.  It lets mods add, remove, or alter objects in leveled lists without changes being overwrriten by later loading mods, but requires the modder to be familiar with OBSE scripting (and of course requires the end-user to have OBSE installed).  Care must also be taken not to make redundant changes to lists (such as adding something that has already been added by another similar mod, or included in a bashed patch). Also, be careful if you use the associated OBSE function [[CalcLeveledItem]], since its treatment of LevelDifferenceMax differs significantly from the standard Oblivion [[:Category:Leveled Lists|lists behavior]].
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