Difference between revisions of "MagicItemHasEffectCode"
Jump to navigation
Jump to search
→Notes: Fixed as of v0013
imported>WereWolf |
imported>Haama (→Notes: Fixed as of v0013) |
||
Line 12: | Line 12: | ||
* Using [[MagicItemHasEffectCode]] on a magic item that doesn't have any effects (for instance, after using [[RemoveAllEffectItems]] on the item) will cause Oblivion to crash. | * Using [[MagicItemHasEffectCode]] on a magic item that doesn't have any effects (for instance, after using [[RemoveAllEffectItems]] on the item) will cause Oblivion to crash. | ||
** However, using [[MagicItemHasEffectCode]] on a non-magic item will not cause a crash. | ** However, using [[MagicItemHasEffectCode]] on a non-magic item will not cause a crash. | ||
**This has been fixed as of v0013. | |||
==See Also== | ==See Also== |