Difference between revisions of "Magic effect scripts"
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Grammar correction ("effected" ==> "affected")
imported>Mitchalek (Added notes about OBSE string and array vars making save game bloating if not destroyed) |
imported>Syscrusher m (Grammar correction ("effected" ==> "affected")) |
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*[[ScriptEffectElapsedSeconds]] | *[[ScriptEffectElapsedSeconds]] | ||
In all other ways, Magic Effect scripts act like reference scripts, and can use all normal script functions inside the Magic Effect blocks. Magic Effect scripts would run on what is | In all other ways, Magic Effect scripts act like reference scripts, and can use all normal script functions inside the Magic Effect blocks. Magic Effect scripts would run on what is affected by the effect, so getSelf for instance would give the reference to the the target of the spell. | ||
==Notes== | ==Notes== |