Difference between revisions of "MessageBoxEx"

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No change in size ,  15:44, 12 August 2008
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imported>Wrye
m (MessageBoxEX moved to MessageBoxEx: Match OBSE docs capitalization.)
imported>Quetzilla
m
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  (nothing) MessageBoxEX "formatString:string" ''var1'' ''var2'' ... ''var20''
  (nothing) MessageBoxEX "formatString:string" ''var1'' ''var2'' ... ''var20''
Displays a formatted [[MessageBox]] using the extended format specifiers. Format specifiers may appear within buttons. Button text should be included within the format string, separated by the pipe character |.
Displays a formatted [[MessageBox]] using the extended format specifiers. Format specifiers may appear within buttons. Button text should be included within the format string, separated by the pipe character |.
*You can use upto 10 buttons
*You can use up to 10 buttons
*You can use upto 20 variables
*You can use up to 20 variables


'''Example'''
'''Example'''
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               [Shady Sam]
               [Shady Sam]
               [Cancel]</pre>
               [Cancel]</pre>
== Displaying Variables==
{{MessageFormatting}}
{{MessageEXFormatting}}


==Notes==
==Notes==
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*Doesn't seem to work with Oblivion version 1.1 - GetButtonPressed never returns the correct value. May be limited to an object script, or even an activator, etc. but be aware.
*Doesn't seem to work with Oblivion version 1.1 - GetButtonPressed never returns the correct value. May be limited to an object script, or even an activator, etc. but be aware.


== Displaying Variables==
{{MessageFormatting}}
{{MessageEXFormatting}}
==See Also==
==See Also==
* [[Message]]
* [[Message]]
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