Difference between revisions of "MessageBox Tutorial"
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→Which Block to run MessageBox and GetButtonPressed?: Bit of a rewrite
imported>Haama |
imported>Haama (→Which Block to run MessageBox and GetButtonPressed?: Bit of a rewrite) |
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elseif (Choice == 0)</pre>
===Timing===
MessageBox takes one frame to display, so you can use any [[:Category:Blocktypes|block]] to display it. However, it can take up to 15 frames before GetButtonPressed will return the player's button press (even if the player presses the button on the same frame as the MessageBox function). Therefore, it needs to be in a block that
===Keep 'em separated===
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