Difference between revisions of "Messagebox Tutorial/GameMode And MenuMode"

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imported>Haama
(→‎Intro: Clarity)
imported>Haama
(→‎The basics: Clarity)
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==The basics==
==The basics==
<br>A menu will be displayed from GameMode. Once this menu pops up, the MenuMode block will run, which will overwrite the GameMode menu with the correct menu. Once the player makes their selection, the button will be caught in GameMode. If another menu needs to be displayed, or any more MenuMode processing needs to happen, the GameMode menu will be displayed, again running the MenuMode block. This continues until the player selects an option that will exit the menu.
A menu will be displayed from GameMode. Once this menu pops up, the MenuMode block will run, which will overwrite the GameMode menu with the correct menu. Once the player makes their selection, GameMode will start again and the button will be caught in GameMode. If another menu needs to be displayed, or any more MenuMode processing needs to happen, the GameMode menu will be displayed, again running the MenuMode block. This continues until the player selects an option that will exit the menu.


==The script==
==The script==
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