Difference between revisions of "Messagebox Tutorial/Set Variables"

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imported>Haama
imported>Haama
Though not a necessary part of every menu, this is a nice bit ofThis code. This allows the player to use a menu to set a variable to any number (I suppose it's limited by the short/long variable limits). Basically, the player is given the current number the variable is set to, and is allowed to change it from '''''-2''''' to '''''+2'''''. If they want to change it by more than that, they can modify it by '''''-10''''', '''''-5''''', '''''+5''''', or '''''+10''''' and then the menu is displayed again, with the new number. This allows the player to select any number (i.e., if they want -3, they would choose '''''-5''''' and then '''''+2'''''). Due to the limit of the number of choices available, there can only be one other option. For most, this option should be <u>'''''Return to Previous Menu'''''</u>. Here's an example: ('''''NumNewIngsDefault''''' is the variable that the player is setting. Also, due to wiki limitations, the messagebox has several line breaks even though these wouldn't be in the CS script)
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elseif (Choosing == -22)
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