Difference between revisions of "ModAttackDamage"

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183 bytes added ,  15:30, 9 September 2007
Add example
imported>WereWolf
(Fixed syntax)
imported>WereWolf
(Add example)
Line 5: Line 5:
'''Syntax:'''
'''Syntax:'''
  (nothing) ''reference.''ModAttackDamage modifyBy:float ''objectID:ref''
  (nothing) ''reference.''ModAttackDamage modifyBy:float ''objectID:ref''
'''Example:'''
ref Weapon
float WeaponDamage
set Weapon to player.[[GetEquippedObject]] 16
Weapon.ModAttackDamage 10
Add 10 to the current player's equipped weapon attack damage.


==See Also==
==See Also==
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