Difference between revisions of "MoveTo"
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Standardized
imported>Vswe m (Added Search Terms) |
imported>Haama (Standardized) |
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Moves the object to the specified reference's location. The x, y, z are optional offsets in [[Oblivion Units|units]] from the target reference. | Moves the object to the specified reference's location. The x, y, z are optional offsets in [[Oblivion Units|units]] from the target reference. | ||
==Notes== | |||
* If this function is used to move the player, it will also act as a [[Return]] function -- no following lines of the script will be processed. | * If this function is used to move the player, it will also act as a [[Return]] function -- no following lines of the script will be processed. | ||
* This function works as expected for Actors. For most other object types, like containers and activators, the object's coordinates are updated but its world art is not. Additional scripting may be necessary to ensure the object moves properly: | * This function works as expected for Actors. For most other object types, like containers and activators, the object's coordinates are updated but its world art is not. Additional scripting may be necessary to ensure the object moves properly: |