Difference between revisions of "MoveToMarker"

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388 bytes removed ,  17:36, 17 March 2007
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imported>Slserpent
m (needs to be in movement categoryt)
imported>Retro
Line 1: Line 1:
Syntax:
umm this game suks
<blockquote>
MoveToMarker MarkerID
</blockquote>
 
Example:
 
<blockquote>
 
:MoveToMarker MarkerX
 
:MoveToMarker FG04A
</blockquote>
 
Use the function to have an object placed at a specific location identified by an X Marker.  Note that "MarkerID" refers to the '''Reference Editor ID''', found in the appropriate box in the Reference window.
 
[[Category: Functions]]
[[Category: Movement Functions]]
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