Difference between revisions of "NiTexturingPropertySetTextureCenterOffset"
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NiTexturingPropertySetTextureCenterOffset (edit)
Revision as of 16:32, 21 January 2011
, 16:32, 21 January 2011no edit summary
imported>DragoonWraith |
imported>DragoonWraith |
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(bool:success) NiTexPropSetTexCenOff StringMap:offset short:texSlot short:nifID ''short:blockID'' | (bool:success) NiTexPropSetTexCenOff StringMap:offset short:texSlot short:nifID ''short:blockID'' | ||
Sets how much the the texture used by the specified [[:Category:NifSE (NiTexturingProperty)|<tt>NiTexturingProperty</tt>]] in the given slot is offset in each direction. The texture slots range from 0 to [[ | Sets how much the the texture used by the specified [[:Category:NifSE (NiTexturingProperty)|<tt>NiTexturingProperty</tt>]] in the given slot is offset in each direction. The texture slots range from 0 to [[NiTexturingPropertyGetTextureCount]], and the possible choices are given below. See [[NiTexturingPropertyGetTextureCount]] for more details. | ||
The passed StringMap must have the following format: | The passed StringMap must have the following format: |