Difference between revisions of "ScriptEffectStart"

Jump to navigation Jump to search
255 bytes added ,  23:46, 7 February 2008
no edit summary
imported>Dev akm
m (typo)
imported>Quetzilla
 
Note: When a scripted effect is used as a weapon enchantment effect, the effect will take place '''AFTER''' the weapon hits (ie. The weapon damage will occur before the scripted effect). This means that the scripted effect can be used for soul trap like effects that need to occur after death.
 
== Constant Enchantments ==
Unfortunately, this block won't fire when used as a scripted effect for constant (apparel) enchantments. If you have access to the item script, you can emulate the functionality by using the OnEquip block of the item itself.
 
==See Also==
Anonymous user

Navigation menu