Difference between revisions of "Scripting Tutorial: Spell Tome"

imported>IronSpine
imported>IronSpine
 
Line 187: Line 187:
Note the scripts don't appear case-sensitive generally so it's up to you, but for easier reading out of habbit I use Pascal Casing due to my background.
Note the scripts don't appear case-sensitive generally so it's up to you, but for easier reading out of habbit I use Pascal Casing due to my background.


Thanks to the original author of this article for the general knowledge. Tomes open up a hugely interesting way to add true custom spells to the game in a way that feels right and perfectly fits in with the mechanics. Instead of simply using a code to get the object you can of course go stuff it into a bookshelf, chest or anything else and "go get it properly" in-game :)
Thanks to the original author of this article for the general knowledge. Tomes open up a hugely interesting way to add true custom spells to the game in a way that feels right and perfectly fits in with the mechanics. Instead of simply using a code to get the object you can of course go stuff it into a bookshelf, chest or anything else and "go get it properly" in-game ''':)'''
 
- IronSpine
----
----


[[Category:Tutorials]]
[[Category:Tutorials]]
[[Category:Scripting Tutorials]]
[[Category:Scripting Tutorials]]
Anonymous user