Difference between revisions of "SetAttackDamage"

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No change in size ,  14:28, 10 June 2008
fixing example - GetEquippedObject returns an objectID, not a referenceID.
imported>Speedo
(Incorrect syntax in example)
imported>DragoonWraith
(fixing example - GetEquippedObject returns an objectID, not a referenceID.)
 
Line 12: Line 12:
  set WeaponDamage to [[GetAttackDamage]] Weapon
  set WeaponDamage to [[GetAttackDamage]] Weapon
  set WeaponDamage to WeaponDamage * 2
  set WeaponDamage to WeaponDamage * 2
  Weapon.SetAttackDamage WeaponDamage
  SetAttackDamage WeaponDamage Weapon
Double the current player's equipped weapon attack damage.
Double the current player's equipped weapon attack damage.


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