Difference between revisions of "Globals"

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3 bytes added ,  12:39, 15 June 2006
imported>Jduvall
imported>Jduvall
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==Note==
==Note==
The value of a Global is stored in the save game. So you can not change the default value (by using the Globals form in the editor) of a an already existing Global in a plugin and expect it to change in a player's saved game unless you also script this with a "set myGlobal to whatever" line in a script.[[User:Jduvall|Jduvall]] 13:39, 15 June 2006 (EDT)
The value of a Global is stored in the save game. So you can not change the default value (by using the Globals form in the editor) of a an already existing Global in a plugin and expect it to change in a player's saved game unless you also script this with a "set myGlobal to whatever" line in a script. --[[User:Jduvall|Jduvall]] 13:39, 15 June 2006 (EDT)


==See also==
==See also==
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