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Difference between revisions of "Glossary"
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→P: Player
imported>Wrye (→D: Link to full article.) |
imported>Wrye (→P: Player) |
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:'''See:''' [[Modding Terminology]] | :'''See:''' [[Modding Terminology]] | ||
==P== | |||
;[[Player]] | |||
:The representation of the player in the game. Also known as the "Player Character" or PC (in contrast to [[#N|Non-Player Characters (NPCs)]]). There is both a player baseObject (formid 0x00000007) and a player reference (0x00000014). | |||
:Two oddities to be aware of: | |||
:# The player base object is present in Oblivion.esm, but the player reference is not. | |||
:#Uses of "player" in a script compile to the player ''reference'' instead of to the player base object. | |||
:'''See:''' [[Player]]. | |||
==R== | ==R== |