Difference between revisions of "How To Create Texture Replacers"
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Updated How To Create an OMOD link as an internal page.
imported>Lhammonds (Created Page by LHammonds) |
imported>Lhammonds m (Updated How To Create an OMOD link as an internal page.) |
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# Use 7-Zip and zip C:\MyMod\*.* into a single file. Example: C:\MyMod\MyMod.7z | # Use 7-Zip and zip C:\MyMod\*.* into a single file. Example: C:\MyMod\MyMod.7z | ||
# Open Oblivion Mod Manager | # Open Oblivion Mod Manager and follow [[How To Create an OMOD]] - click Create, Add Archive, pick C:\MyMod\MyMod.7z | ||
# Set all of the field names, add a short description in the description button, add a screenshot and click Create | # Set all of the field names, add a short description in the description button, add a screenshot and click Create | ||
# Now that we have an OMOD created, we need to [http://www.tessource.net/tutorials/tutorial.php?id=38 Create an OMOD-Ready archive] by right-clicking on the OMOD name and select '''''Convert To Archive'''''. Name it something like '''''MyMod 1.0 OMOD-Ready.7z''''' and then answer Yes to include OMOD Conversion Data. | # Now that we have an OMOD created, we need to [http://www.tessource.net/tutorials/tutorial.php?id=38 Create an OMOD-Ready archive] by right-clicking on the OMOD name and select '''''Convert To Archive'''''. Name it something like '''''MyMod 1.0 OMOD-Ready.7z''''' and then answer Yes to include OMOD Conversion Data. |