Difference between revisions of "How To Create Texture Replacers"

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Updated How To Create an OMOD link as an internal page.
imported>Lhammonds
(Created Page by LHammonds)
 
imported>Lhammonds
m (Updated How To Create an OMOD link as an internal page.)
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# Use 7-Zip and zip C:\MyMod\*.* into a single file.  Example: C:\MyMod\MyMod.7z
# Use 7-Zip and zip C:\MyMod\*.* into a single file.  Example: C:\MyMod\MyMod.7z
# Open Oblivion Mod Manager to [http://www.tessource.net/tutorials/tutorial.php?id=36 Create an OMOD] - click Create, Add Archive, pick C:\MyMod\MyMod.7z
# Open Oblivion Mod Manager and follow [[How To Create an OMOD]] - click Create, Add Archive, pick C:\MyMod\MyMod.7z
# Set all of the field names, add a short description in the description button, add a screenshot and click Create
# Set all of the field names, add a short description in the description button, add a screenshot and click Create
# Now that we have an OMOD created, we need to [http://www.tessource.net/tutorials/tutorial.php?id=38 Create an OMOD-Ready archive] by right-clicking on the OMOD name and select '''''Convert To Archive'''''.  Name it something like '''''MyMod 1.0 OMOD-Ready.7z''''' and then answer Yes to include OMOD Conversion Data.
# Now that we have an OMOD created, we need to [http://www.tessource.net/tutorials/tutorial.php?id=38 Create an OMOD-Ready archive] by right-clicking on the OMOD name and select '''''Convert To Archive'''''.  Name it something like '''''MyMod 1.0 OMOD-Ready.7z''''' and then answer Yes to include OMOD Conversion Data.
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